RPG Dungeon Forums
September 03, 2010, 10:38:29 AM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Kitanya v6.3 Released!
 
   Home   Help Search Login Register  
Pages: [1]   Go Down
  Send this topic  |  Print  
Author Topic: Fix for Allison  (Read 1540 times)
0 Members and 1 Guest are viewing this topic.
Leomar
Dungeon Crawler
*****
Offline Offline

Posts: 17



« on: March 26, 2009, 08:23:01 AM »

By Allison is a mistake in allison\scripts\r#aldrow.baf. UNHAPPY_BREAKING must be UNHAPPY_BREAKING_POINT.

Code:
--- allison\scripts\r#aldrow.baf Fri Sep 28 21:22:26 2007
+++ C:\BWP Patchstudio\patched files\allison\scripts\r#aldrow.baf Sat Feb 09 07:16:12 2008
@@ -16,7 +16,7 @@
   SetPlayerSound(Myself,@1,HAPPY)
   SetPlayerSound(Myself,@2,UNHAPPY_ANNOYED) // ~Why do I waste my time with fools?~
   SetPlayerSound(Myself,@3,UNHAPPY_SERIOUS)
-  SetPlayerSound(Myself,@4,UNHAPPY_BREAKING)
+  SetPlayerSound(Myself,@4,UNHAPPY_BREAKING_POINT)
   SetPlayerSound(Myself,@5,LEADER) // ~Females truly are the superior sex.~
   SetPlayerSound(Myself,@6,TIRED) // ~We should stop to rest, *now.*~
   SetPlayerSound(Myself,@7,BORED) // ~Why are we standing around? I demand we do something!~

Greetings Leomar

Report to moderator   Logged

Rastor
Master of the Abyss
Archlich
Dungeon Crawler
*****
Offline Offline

Gender: Male
Posts: 1457


Megalomaniacal Tyrant


WWW
« Reply #1 on: April 01, 2009, 11:48:58 PM »

The WeiDU Readme has the constant UNHAPPY_BREAKING set at 0184.  UNHAPPY_BREAKING_POINT is not listed.  What compiler are you using?
Report to moderator   Logged

The face is the mirror of the mind. And eyes, without speaking, confess the secrets of the heart.
Leomar
Dungeon Crawler
*****
Offline Offline

Posts: 17



« Reply #2 on: April 03, 2009, 11:19:27 PM »

Hmm, we're using WeiDU v210. It could be that the readme is not updated in this point and that since 2005. In this thread you can read about this change.
http://forums.pocketplane.net/index.php/topic,18276.0.html

I'll report that in the WeiDU forum. Thanks.

Greetings Leomar
Report to moderator   Logged

Rastor
Master of the Abyss
Archlich
Dungeon Crawler
*****
Offline Offline

Gender: Male
Posts: 1457


Megalomaniacal Tyrant


WWW
« Reply #3 on: April 04, 2009, 10:58:55 AM »

Sounds like both are valid now, according to that thread.
Report to moderator   Logged

The face is the mirror of the mind. And eyes, without speaking, confess the secrets of the heart.
Leomar
Dungeon Crawler
*****
Offline Offline

Posts: 17



« Reply #4 on: April 09, 2009, 04:42:17 PM »

Sounds like both are valid now, according to that thread.
Yes, it is right if you use the command in the TP2, but it is not so easy to use it in baf file. For baf files you should take UNHAPPY_BREAKING_POINT (for easier handling) otherwise you get this message in your setup-allison.debug file:

Code:
Compiling 1 script ...

[allison/scripts/r#aldrow.baf] PARSE ERROR at line 19 column 1-44
Near Text: )
[SetPlayerSound] argument [UNHAPPY_BREAKING] not found in [SNDSLOT.IDS]
Processing 1 dialogues/scripts ...
Extending game scripts ...
So you need to change UNHAPPY_BREAKING to UNHAPPY_BREAKING_POINT.

Greetings Leomar
Report to moderator   Logged

Fennek t.B.
Dungeon Crawler
*****
Offline Offline

Posts: 46


« Reply #5 on: May 02, 2010, 06:20:03 PM »

Allison's Setup doesn't update itself anymore automatically to new weidu. The mod can stop BWP installations for hours...
Report to moderator   Logged
Rastor
Master of the Abyss
Archlich
Dungeon Crawler
*****
Offline Offline

Gender: Male
Posts: 1457


Megalomaniacal Tyrant


WWW
« Reply #6 on: May 02, 2010, 10:48:13 PM »

Allison's Setup doesn't update itself anymore automatically to new weidu. The mod can stop BWP installations for hours...

That's a WeiDU bug, not an Allison bug.

I could try to write a workaround though.  No promises, though.
Report to moderator   Logged

The face is the mirror of the mind. And eyes, without speaking, confess the secrets of the heart.
Fennek t.B.
Dungeon Crawler
*****
Offline Offline

Posts: 46


« Reply #7 on: May 03, 2010, 04:33:18 AM »

How about substituting /updating the current setup_allison.exe with a new, renamed weidu.exe and uploading it (maybe as a new version)?
Report to moderator   Logged
Rastor
Master of the Abyss
Archlich
Dungeon Crawler
*****
Offline Offline

Gender: Male
Posts: 1457


Megalomaniacal Tyrant


WWW
« Reply #8 on: May 03, 2010, 11:51:05 PM »

I just downloaded the mod onto a fresh install of BG2 and ran the installer.  It updated itself just fine.

I can repackage it with a new version of WeiDU and see if that makes a difference.

I should say though - when I ran it, it updated itself to v215 which is not the newest one (it's the newest that I had in my BG2 directory).

If you delete everything related to Allison, then could you download the mod right off the RPG Dungeon homepage and run it.  I want to see if it updates for you.
Report to moderator   Logged

The face is the mirror of the mind. And eyes, without speaking, confess the secrets of the heart.
Fennek t.B.
Dungeon Crawler
*****
Offline Offline

Posts: 46


« Reply #9 on: May 07, 2010, 02:38:38 PM »

We (well, not me, Dabus) developed the BWS a bit further and it should be able now to do the update and to kill all processes of Allison in the tray or whereever. That was actually the problem, weidu-processes staying active after unpacking.
Report to moderator   Logged
Pages: [1]   Go Up
  Send this topic  |  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
SMFAds for Free Forums
Valid XHTML 1.0! Valid CSS!
Page created in 0.082 seconds with 23 queries.

Google visited last this page August 17, 2010, 03:36:23 AM